SAN FRANCISCO — Google launched Playground, a browser-based game creation platform that converts AI prompts into playable games without requiring code. The service rolls out today in the United States for users 18 and older at playground.google.

The platform operates on Google's Gemini, Gemini Nano and Lyria models through a custom interface built on internal games and evaluations, according to Nia Carter, a Google spokesperson. Users can build from scratch, remix starter templates or follow guided workflows by typing desired features.

Playground is free, but Google is using it to drive Google One subscriptions. Subscribers receive higher weekly token limits than free users, a direct lever to boost subscriber acquisition and retention within Google's ecosystem.

Users can share games by link or publish to the Playground Explore gallery, which surfaces games based on user ratings and play activity. Select genres will support leaderboards and multiplayer functionality.

The move puts Google in direct competition with Meta and Roblox. Meta is rolling out AI game creation for its Horizon platform, promoting published games on Facebook and Instagram. Roblox launched a "Build" feature enabling phone-based game creation using AI, currently in public alpha testing in several countries.

Google is also partnering with Unity on Unity Spark, an AI game-making tool for more advanced developers. Unity Spark will support collaborative creation, with games shareable on Playground. A closed beta launches later this year, with a waitlist opening today.

The partnership uses Playground as a distribution channel while targeting professional developers through Unity, extending Google's reach across the creator economy spectrum.